
This attitude is intended to blur game and reality, connecting players with the trials and the horrors taking place at the Murkoff facility on a deeper, more fundamental level. “We want players to see the game devs as Murkoff, building environments and patching holes in their trials,” Morin says. The psychological brainwashing known as Thought Reform is central to the experience of The Outlast Trials and its development. You are constantly reminded of the failings of society as well as the limits of your own personal beliefs The main inspirations include Saw and Cube films, The Stanford Prison Experiment, MK Ultra, and Thought Reform and the Psychology of Totalism by Robert Jay Lifton. Find documents that will help prove Murkoff’s atrocities.In an interview with senior game designer Phillippe Morin and game director Alex Charbonneau, we discussed the inspiration behind the more psychological elements of The Outlast Trials.


You will be given access to tools increasing your stealth capabilities, create escape opportunities, and more. HIDE OR FLIGHT – In true Outlast fashion, you’ll take on the trials trying to avoid enemies, hiding, and running away.SURVIVE SOLO OR COOP – Trapped inside Murkoff’s facility, you can choose to complete the trials in a team or by yourself.Even if you survive and get released, will you be the same person who went in?

Set in the Cold War era, the Murkoff Corporation is hard at work involuntarily recruiting human guineapigs for mind control research. Revisit the Outlast experience in a totally different light.
