

It helps to step away for a little while sometimes and let your mind subconsciously go over everything you’ve learned, and that’ll help also with making sure you don’t burn out from overplaying. And as a side note to that, make sure you’re making time for yourself outside of playing the game. It happens to everyone, but eventually, if you keep working at your game and thinking about how to improve, you’ll have this moment where things just click, and you’ll improve overnight. At some point, you’re going to hit a plateau where your in-game skill/knowledge kind of just hits a wall, and you’re not going to improve for a while. If you tilt and let your emotions get control of you, it creates bad habits and takes away from time where you can actually see what strategies work or not when you review your own games.Īnd lastly, I’d say, don’t be so hard on yourself. News flash, in a perfectly balanced FFA with 8 players, you'd still only be winning one in eight matches, on average.Ī game where it's 1v8 won't sell because of people's dopamine addiction.Make sure that when you’re playing, you’re focused on the present moment and doing everything you can to problem solve and to win. When you talk about matchmaking, what you mean is that you have to sweat it to win.

QC netcode was never not busted, which is a fucking achievement, considering q3 had no problems (we also had no idiots on wifi bitching about lag).Īlso, people are addicted to easy wins. The engine is no longer quake engine, therefore, we don't know what the fuck to even teach you. What makes it impossible to learn is the fact that zenimax and id killed the community by making game after game without tools for us. but it isn't enough, only real work on the matchmaking system will stimulate the game's life and multiplayer activity I'm 100% sure that if there was a real matchmaking system then more people would play, bringing fresh meat in the quake community, but the fact that thoses new players get obliterated by some sweaty guys makes the learning curve a 50 meters high wall that probably 98% of new players don't feel like overcomingĪlthought I am so happy to see some of the steam guides people have made to make the newcommers life easier to understand the game mechanics etc. Everyone can now join the fast-paced frag frenzy of Quake Champions, absolutely FREE You heard right - announced during QuakeCon 2018, Quake Champions is now. Honestly I find it sad how it ended up for quake, quake champions could have been so great, but too little people play it so they won't put any devs team to work because it would be costing tons of money for barely anything, guess what ? investors don't like it when they loose money over a game with such a small community Quake fans old and new, the gates to the Arena have blown wide open. Lol yeah they are totally milking the 400 people that play the game daily. There are a few devs that roam this reddit.

Topic for newbies in QC (guides, tutorials, tips)ĭownload the Game! Welcome to Quake Champions Reddit! Please refer to our rules located on the sidebar.Quake Discords (all regions, pickups, tournaments, casual).
